Blender Uv Editor
Click n while on the uv image editor to bring up the toolbar.
Blender uv editor. In 2 80 the image editor is now separated from the uv editor. To see the uv plane locate the bottom left bar and select uv image editor while in edit mode. Blender 2 90 manual getting started. The purpose of this unwrapping of the coordinates is just to map these coordinates to images pictures so that the 3d image can have a realistic looking surface with textures derived from these images.
You should see the 2d pieces of your model mapped onto the 2d plane. Create a new image to paint on then select the brush icon and start drawing. For the most part uv editing in blender 2 8 remains largely unchanged from previous versions in that uvs once unwrapped can be edited in the dedicated uv image editor or in the task specific uv editing workspace layout. Uv mapping takes place in the uv editor and in edit mode in the 3d view.
The same manipulation tools are also available now accessible using a set of tool specific icons each additionally having a specific mode of operation that generally. You can select and edit these 2d vertices just like in the 3d editor window. Blender is free and open source software download. We also have a list of our uv maps in the object data tab in the properties panel.
This is a good tool in blender to check the texture isn t stretched or distorted. Blender provides another view of the vertices coordinates in the uv image editor. So you need to switch to that. Blender 2 79 manual getting started.