Blender Scale Units
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Blender scale units. 2 viewport overlays grid scale 0 001 3 file defaults save startup file. These guys said it it basically gives you 2 options to get the right scale. Blender doesn t actually convert or translate between unit scales. Setting the type of units of measurement 1 in blender 2 8 using the unit system 2 metric imperial and the default none and additional options 3 length mass and time.
By changing the grid scale we set the grid in relation to our current measurement system. Depending on our settings in the unit s panel the scale on the grid may vary. Tutorial on how to set blender to the metric system cm meters instead of the standard blender units this is the essential units of measurement for modellin. This is very important when we want to work to scale and have consistency in our workflows.
Add mesh cube torus open the sidebar to check. Click metric and enter 0 001 into the scale text box. Whether you set units to inches feet meters millimeters or blender units they re all identical internally so if you create something that s 10mm long then switch to inches it ll be 10 inches long or 10 blender units long which isn t very intuitive but that s. A scale value two options to determine how rotational values are to be treated and separate units generally speaking these options are available in all versions of blender but may be grouped or positioned in slightly different locations as is the case for blender 2 50 through to blender 2 55 blender 2 71 shown.
After setting units to millimeters. Now one blender unit will be equivalent to 0 001 meters or 1 mm. It may be folded up so click the arrow to unfold it. Learn how to setup units an measurements in blender.
How to use snapping tools in blender. A blender unit is an internal unit that calculations will be based on. Once the unit system is set the grid can be further modified using unit scale. In the properties shelf the one toggled by n look for the display section.
Leave blenders units at there default set to none and just model to the scale you want it in ue so if you want something to be say 100cm 1m tall in ue just make it 100 units tall in blender and export with scale set to 1. I work in imperial and have the same problem. Begingroup note that you can also set the units to be centimeters by changing the unit scale to 0 01 endgroup user1853 nov 19 16 at 6 25.