Blender Group Objects To Move Together
I was just answering your question how to group.
Blender group objects to move together. For these cases blender s grouping feature is ideal. If you group that together you can move the table within a room and after that you might chose to move some books on the desk. Usually we can group objects together so that when we select one object all others in the group are selected at the same time. Blender helps you keep everything organized by allowing you to group like objects together.
To create a group select all the objects you want to include in the group and press ctrl g or click object group create new group. Groups are in itself only of limited use while parenting is what other apps call grouping from what i understand. Collections are used to just logically organize your scene or to facilitate one step appending or linking between files or across scenes. Group objects together without any kind of transformation relationship.
To remove the parent with options press alt p. Begingroup i think that the concept of parenting the objects in blender is quite better than the group because when you need a group you want to click and element of that group and move all the others together without the need of hitting shift g or something similar. You have a desk with some books on top. Blender 3d modeling and animation tutorials and lessons.
Endgroup andrepazleal mar 10 17 at 13 05. Here s how to add subtract and join objects in blender 2 8. Sometimes it s easier to model several objects and then merge them together. So you may want to use blender.
Blender helps you keep everything organized by allowing you to group like objects together. You would just open the group move the books on the desk and you re done. All the objects in the group share a green selection outline rather than the default orange to indicate that the object is a member of at least one group. In blender a large scene with many objects can make it easy to lose track of things.
In other applications grouping and parenting are the same thing but not in blender. Use groups to just logically organize your scene or to facilitate one step appending or linking between files or across scenes. Grouping objects is v. Use the keystroke because blender will give you more options this way.
Parent and group are two distinct concepts in blender. Objects can be grouped together without any kind of transformation relationship unlike parenting. To give an example. I believe the parent feature is able to do what you want.